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	Comments on: Unreal C++ Tutorial – Player Character Series – Punch – Part 6 – Review Lesson using Kicks !	</title>
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		By: Unreal + Blender Tutorial &#8211; How to add root bones / motion or keep animations in place &#8211; Jolly Monster Studio		</title>
		<link>https://jollymonsterstudio.com/2018/12/15/unreal-c-tutorial-player-character-series-punch-part-6-review-using-kicks/#comment-22</link>

		<dc:creator><![CDATA[Unreal + Blender Tutorial &#8211; How to add root bones / motion or keep animations in place &#8211; Jolly Monster Studio]]></dc:creator>
		<pubDate>Sun, 30 Dec 2018 00:15:29 +0000</pubDate>
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					<description><![CDATA[[&#8230;] This will help clean up the crappy roundhouse kick animation we had in place at the end of our last tutorial. [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] This will help clean up the crappy roundhouse kick animation we had in place at the end of our last tutorial. [&#8230;]</p>
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