This is for all the Unreal devs out there who have a VR headsets and cannot stand the fact that the VR plugins are enabled by default, never fear ! Here is a quick little walk through of how to disable them.
With the Unreal Engine open do the following:
Go to Edit -> Plugins
Search for “VR” plugins
Note all the plugins you want to disable and who makes them
NOTE: you will have to repeat this exercise for all the versions of the Unreal Engine you use as they don’t carry over. In my case I had to update 4.21 and 4.20 independently.
Here you will notice all the various plugins that are available to the engine. We are going to look for the folders of the plugins we want to disable, in my case the Oculus one. This can be found under ..\Runtime\Oculus\OculusVR\OculusVR.uplugin
We are going to pop open the *.uplugin file in a text editor and look for the following line: “EnabledByDefault”: true
Change the “true” to a “false“.
Save your file. Restart Unreal Engine and now when you start a new project, BAM no more VR plugins by default.
SteamVR also has a setting in the Developer tab of its settings that controls “Start SteamVR when an application starts”. It can be turned off to avoid unsolicited stalking, if you have it activated.
SteamVR also has a setting in the Developer tab of its settings that controls “Start SteamVR when an application starts”. It can be turned off to avoid unsolicited stalking, if you have it activated.