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Unreal C++ Tutorial – Player Character Series – Movement – Walk, Run, Strafe ?!

By Development, Tutorial, Unreal No Comments

Hey guys,

This time we expand on our player character by adding in walk and run transitions as well as introduce a strafe mode for when our character is ready to duke it out.

You can find the project from the video on our GitHub page.

Unreal C++ Tutorial – Player Character Series – Punch – Part 6 – Review Lesson using Kicks !

By Development, Tutorial, Unreal One Comment

Hey guys,

Today we are finally back with the Player Character series , picking up where we left off, as well as incorporating all the previous tutorials into this lesson.

This time we are going to do a review lesson, where we go back over all the topics we covered earlier, and use them to implement a new set of attacks in the form of kicks.

 

The GitHub starter project can be found here as well as the final version with all the things.

The major component that is net new to this series is the inclusion of an additional Blend Node which you can read about here.

Take a look and we will see you next time.