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Unreal C++ Tutorial – Player Character Series – Punch – Part 4 – Sounds

By Development, Tool, Tutorial, Unreal No Comments

Hey guys,

Today we are going to start off looking at sounds from the basics of importing them into Unreal to assigning them to our character events and messing around with their various settings.

So to start off here is a short video on some audio basics and the topics we are going to cover in this tutorial are:

For this tutorial there is a GitHub starter project but the only thing it contains is our newly created WAV file.

Additionally here are a number of good resources for free music and sound ( as long as you include the correct copyrights )

As well as a link to a few different Audio Editors:

Thanks for checking this out and tune back for more.

Unreal Project Copy / Rename Tool

By Development, Tool, Unreal No Comments

Hey everyone,

Recently I’ve been needing to make a lot of copies of my projects to support the various tutorials I am producing and I very quickly realized that merging from multiple branches across multiple projects was extremely time consuming. The primary motivation for this tool was to be able to quickly work on one project to create a baseline, copy the baseline to a new project, and keep iterating without having to create a ton of git branches in a single project.

“UE-4Kopiarka”, as I am coining it, is a small utility that allows you to take one Unreal 4 Blueprint / C++ project and copy/rename/update file references from one directory to another.

It can also be used to move/rename any other directories or files but it may not behave 100% due to how it renames contents of ascii files.

Changelog

Release 1.0.1 – Download

  • fixed one minor issue where folders that had prefix or suffixes around the old project name would not get copied over correctly

Release 1.0.0 – Download

  • initial project release
  • only tested on Windows