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Unreal C++ Tutorial – Player Character Series – Punch – Part 5 – Playing Sounds

By Development, Tutorial, Unreal No Comments

Hey guys,

Today we are going start expanding our project by adding in and playing our punch sound.

The topics we are going to cover in the tutorial are:

  • USoundCue – 01:30 – we are going to attach our WAV file to a sound cue and bring that into our code.
  • UAudioComponent – 08:10 – we are then going to tie our sound cue to our audio component to be able to handle playback.
  • Playing sounds – 12:50 – we are going trigger the playing of the sound and adjusting it’s pitch to introduce a bit of variance.

As usual we have our started GitHub project as well as the final version with our sounds implemented.

Additionally here are a few links to do some further reading on the items we discussed:

Thanks for taking a look and we’ll see you next time.